Environment artist, hard surface modeler, graphic and product designer, photographer, working in the game industry since 2008.
THE FINALS , ARC Raiders
Payday 2
Payday 3
Gotham Knights
Splitgate
Creating 3D models, textures or other digital assets for Archviz use.
Worked on AAA projects such as:
Tom Clancy's Ghost Recon: Breakpoint
Tom Clancy's Ghost Recon: Wildlands
The Crew 2
- creating 3D assets for Yamaha mobile app;
- high poly & low poly hard surface modeling;
Projects:
-Yamaha Website Configurator
-Yamaha My Garage MT app
-Yamaha My Garage Sport Heritage app
-Yamaha My Garage Supersport app
-Honda Africa Twin app
- creating 3D assets from concept to real-time model;
Projects:
- Cabela's Survival - Shadows of Katmai
- Men in Black - Alien Crisis
- Cabela's Hunting Expedition
Internship - 3D Modeling, Production
Projects:
- Rabbids Go Home
- Ghost Recon 4